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asp.net 生成隨機(jī)密碼的具體代碼

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復(fù)制代碼 代碼如下:

public static class RandomPassword
   {
       // Define default min and max password lengths.
       private static int DEFAULT_MIN_PASSWORD_LENGTH = 8;
       private static int DEFAULT_MAX_PASSWORD_LENGTH = 10;

       // Define supported password characters divided into groups.
       private static string PASSWORD_CHARS_LCASE = "abcdefgijkmnopqrstwxyz";
       private static string PASSWORD_CHARS_UCASE = "ABCDEFGHJKLMNPQRSTWXYZ";
       private static string PASSWORD_CHARS_NUMERIC = "23456789";
       private static string PASSWORD_CHARS_SPECIAL = "*$-+?_=!%{}/";

       /// summary>
       /// Generates a random password.
       /// /summary>
       /// returns>
       /// Randomly generated password.
       /// /returns>
       /// remarks>
       /// The length of the generated password will be determined at
       /// random. It will be no shorter than the minimum default and
       /// no longer than maximum default.
       /// /remarks>
       public static string Generate()
       {
           return Generate(DEFAULT_MIN_PASSWORD_LENGTH,
                           DEFAULT_MAX_PASSWORD_LENGTH);
       }

       /// summary>
       /// Generates a random password of the exact length.
       /// /summary>
       /// param name="length">
       /// Exact password length.
       /// /param>
       /// returns>
       /// Randomly generated password.
       /// /returns>
       public static string Generate(int length)
       {
           return Generate(length, length);
       }

       /// summary>
       /// Generates a random password.
       /// /summary>
       /// param name="minLength">
       /// Minimum password length.
       /// /param>
       /// param name="maxLength">
       /// Maximum password length.
       /// /param>
       /// returns>
       /// Randomly generated password.
       /// /returns>
       /// remarks>
       /// The length of the generated password will be determined at
       /// random and it will fall with the range determined by the
       /// function parameters.
       /// /remarks>
       public static string Generate(int minLength,
                                     int maxLength)
       {
           // Make sure that input parameters are valid.
           if (minLength = 0 || maxLength = 0 || minLength > maxLength)
               return null;

           // Create a local array containing supported password characters
           // grouped by types. You can remove character groups from this
           // array, but doing so will weaken the password strength.
           char[][] charGroups = new char[][]
       {
           PASSWORD_CHARS_LCASE.ToCharArray(),
           PASSWORD_CHARS_UCASE.ToCharArray(),
           PASSWORD_CHARS_NUMERIC.ToCharArray(),
           PASSWORD_CHARS_SPECIAL.ToCharArray()
       };

           // Use this array to track the number of unused characters in each
           // character group.
           int[] charsLeftInGroup = new int[charGroups.Length];

           // Initially, all characters in each group are not used.
           for (int i = 0; i charsLeftInGroup.Length; i++)
               charsLeftInGroup[i] = charGroups[i].Length;

           // Use this array to track (iterate through) unused character groups.
           int[] leftGroupsOrder = new int[charGroups.Length];

           // Initially, all character groups are not used.
           for (int i = 0; i leftGroupsOrder.Length; i++)
               leftGroupsOrder[i] = i;

           // Because we cannot use the default randomizer, which is based on the
           // current time (it will produce the same "random" number within a
           // second), we will use a random number generator to seed the
           // randomizer.

           // Use a 4-byte array to fill it with random bytes and convert it then
           // to an integer value.
           byte[] randomBytes = new byte[4];

           // Generate 4 random bytes.
           RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider();
           rng.GetBytes(randomBytes);

           // Convert 4 bytes into a 32-bit integer value.
           int seed = (randomBytes[0] 0x7f) 24 |
                       randomBytes[1] 16 |
                       randomBytes[2] 8 |
                       randomBytes[3];

           Random random = new Random(seed);
           char[] password = null;

           // Allocate appropriate memory for the password.
           if (minLength maxLength)
               password = new char[random.Next(minLength, maxLength + 1)];
           else
               password = new char[minLength];

           // Index of the next character to be added to password.
           int nextCharIdx;

           // Index of the next character group to be processed.
           int nextGroupIdx;

           // Index which will be used to track not processed character groups.
           int nextLeftGroupsOrderIdx;

           // Index of the last non-processed character in a group.
           int lastCharIdx;

           // Index of the last non-processed group.
           int lastLeftGroupsOrderIdx = leftGroupsOrder.Length - 1;

           // Generate password characters one at a time.
           for (int i = 0; i password.Length; i++)
           {
               // If only one character group remained unprocessed, process it;
               // otherwise, pick a random character group from the unprocessed
               // group list. To allow a special character to appear in the
               // first position, increment the second parameter of the Next
               // function call by one, i.e. lastLeftGroupsOrderIdx + 1.
               if (lastLeftGroupsOrderIdx == 0)
                   nextLeftGroupsOrderIdx = 0;
               else
                   nextLeftGroupsOrderIdx = random.Next(0,
                                                        lastLeftGroupsOrderIdx);

               // Get the actual index of the character group, from which we will
               // pick the next character.
               nextGroupIdx = leftGroupsOrder[nextLeftGroupsOrderIdx];

               // Get the index of the last unprocessed characters in this group.
               lastCharIdx = charsLeftInGroup[nextGroupIdx] - 1;

               // If only one unprocessed character is left, pick it; otherwise,
               // get a random character from the unused character list.
               if (lastCharIdx == 0)
                   nextCharIdx = 0;
               else
                   nextCharIdx = random.Next(0, lastCharIdx + 1);

               // Add this character to the password.
               password[i] = charGroups[nextGroupIdx][nextCharIdx];

               // If we processed the last character in this group, start over.
               if (lastCharIdx == 0)
                   charsLeftInGroup[nextGroupIdx] =
                                             charGroups[nextGroupIdx].Length;
               // There are more unprocessed characters left.
               else
               {
                   // Swap processed character with the last unprocessed character
                   // so that we don't pick it until we process all characters in
                   // this group.
                   if (lastCharIdx != nextCharIdx)
                   {
                       char temp = charGroups[nextGroupIdx][lastCharIdx];
                       charGroups[nextGroupIdx][lastCharIdx] =
                                   charGroups[nextGroupIdx][nextCharIdx];
                       charGroups[nextGroupIdx][nextCharIdx] = temp;
                   }
                   // Decrement the number of unprocessed characters in
                   // this group.
                   charsLeftInGroup[nextGroupIdx]--;
               }

               // If we processed the last group, start all over.
               if (lastLeftGroupsOrderIdx == 0)
                   lastLeftGroupsOrderIdx = leftGroupsOrder.Length - 1;
               // There are more unprocessed groups left.
               else
               {
                   // Swap processed group with the last unprocessed group
                   // so that we don't pick it until we process all groups.
                   if (lastLeftGroupsOrderIdx != nextLeftGroupsOrderIdx)
                   {
                       int temp = leftGroupsOrder[lastLeftGroupsOrderIdx];
                       leftGroupsOrder[lastLeftGroupsOrderIdx] =
                                   leftGroupsOrder[nextLeftGroupsOrderIdx];
                       leftGroupsOrder[nextLeftGroupsOrderIdx] = temp;
                   }
                   // Decrement the number of unprocessed groups.
                   lastLeftGroupsOrderIdx--;
               }
           }

           // Convert password characters into a string and return the result.
           return new string(password);
       }
   }
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標(biāo)簽:牡丹江 山西 通遼 景德鎮(zhèn) 嘉興 泰州 天門

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