import tkinter as tk from PIL import Image,ImageTk def my(): pwin.destroy() win.deiconify() win = tk.Tk() #win.geometry('320x240+100+50') #長320寬240 右100,下50 win['width']=320 #可以用win.keys()查看哪些可以這樣寫 win['height']=240 win.title('tkinter圖形化專題學(xué)習(xí)') #win.iconbitmap('my.ico') img=ImageTk.PhotoImage(image=Image.open('1.gif','r')) win.iconphoto(False,img) #win.withdraw()#臨時(shí)退出 #win.deiconify()#恢復(fù) #win.iconify()#最小化 #win.destroy()#關(guān)掉 #help(win.state) """ win.state('iconic') win.state('normal') win.state('zommed') win.state('zoomed') win.state('withdraw') """ #win.attributes('-alpha',0.5) #設(shè)置透明度 #win.attributes('-toolwindow',1)#沒有最大化最小化按鈕 #win.attributes('-toolwindow',0)#常規(guī)窗口 #win.attributes('-topmost',1) #置頂 win.withdraw() #隱藏原窗口 pwin=tk.Toplevel(win) #新建彈窗 pwin.title('彈窗') pwin.protocol('WM_DELETE_WINDOW',my) win.mainloop()
#計(jì)時(shí)器 import tkinter as tk import time def my(): global x if x >1: return win.title('計(jì)時(shí)器:{:.2f}'.format(x)) win.attributes('-alpha', x) x += 0.01 win.after(200,my) #100ms win = tk.Tk() win.title("計(jì)時(shí)器") win['bg']= 'lightblue' #用win.keys()查看 win.geometry('300x300') win.resizable(0,0) #不可變窗口大小 x = 0.01 win.attributes('-alpha', x) win.after(200,my) win.mainloop()
import tkinter as tk win=tk.Tk() win.title("布局") win.geometry('320x240') #win.resizable(0,0) #定義 lbl=tk.Label(win,text="請輸入") txt=tk.Entry(win) btn=tk.Button(win,text="確定") #布局 方法一pack打包式放置 方法二grid表格式放置 方法三place任意放置 """ lbl.pack(side='left' ,padx=(10,0)) txt.pack(side='left') #txt.pack_info()查看pack的參數(shù) btn.pack(side='left', padx='10') """ """ lbl.grid(row=0,column=0,padx=(50,10),pady=10) #lbl.grid_info()查看grid的參數(shù) txt.grid(row=0,column=1) btn.grid(row=1,column=0,columnspan=2,padx=(50,0),pady=10, sticky='we') """ lbl.place(relx=0.1,rely=0.2) txt.place(relx=0.3,rely=0.15) btn.place(relx=0.5,rely=0.25) #win.mainloop()
import tkinter as tk #建窗口 win=tk.Tk() win.title('布局') #建組件 frm=tk.Frame(win) #框架 #定義 lbl=tk.Label(frm,text='請輸入') txt=tk.Entry(frm) btn=tk.Button(win,text='確定') #布局 lbl.pack(side='left', padx=10, pady=10) txt.pack(side='left', padx=10, pady=10) frm.pack() btn.pack(fill='x') win.mainloop()
import tkinter as tk def myfun(e): #def myfun(): try: a=int(entry1.get()) b=int(entry2.get()) lbx.delete(0,'end') for i in range(a,b+1): f=i*9/5+32 lbx.insert('end',' {} {}'.format(i,f)) except: pass win=tk.Tk() win.title('溫度轉(zhuǎn)換') win.resizable(0,0) #大小不可更改 label1 = tk.Label(win, text='請輸入第1個(gè)整數(shù)') label2 = tk.Label(win, text='請輸入第2個(gè)整數(shù)') label3 = tk.Label(win, text='攝氏溫度 華氏溫度') entry1 = tk.Entry(win) entry2 = tk.Entry(win) entry1.insert(0, '10') entry2.insert(0, '15') #btn=tk.Button(win, text='確定',command=myfun) btn=tk.Label(win, text='確定',#把label變成按鈕 relief='groove') #浮雕 btn.bind('Button-1>', myfun) #用bing綁定 必須給函數(shù)參數(shù) lbx=tk.Listbox(win) #滾動(dòng)條 scr=tk.Scrollbar(win) scr['command']=lbx.yview lbx['yscrollcommand']=scr.set label1.grid(row=1, column=0) label2.grid(row=2, column=0) label3.grid(row=0, column=2) entry1.grid(row=1, column=1) entry2.grid(row=2, column=1) btn.grid(row=3, column=1, sticky="ew") lbx.grid(row=1, column=2, rowspan=3, padx=10, pady=10) scr.grid(row=1, column=3, rowspan=3, sticky='ns') #btn.key()找到可以設(shè)置的參數(shù) 或者btn.config() win.mainloop()
import tkinter as tk import random def myfun(): lst=list(range(100)) name=random.choice(lst) lbl['text']=name win.after(500,myfun) win=tk.Tk() win.title('抽獎(jiǎng)程序') lbl=tk.Label(win,text='***', width=6,font='-size 48') btn=tk.Button(win,text='開始', font='-size 36', command=myfun) lbl.grid(row=0,column=0,padx=10,pady=10) btn.grid(row=0,column=1,padx=10,pady=10) #win.mainloop()
import tkinter as tk win=tk.Tk() win.title('五子棋') win.geometry('800x600+64+32') win.resizable(0,0) #建畫布 cav=tk.Canvas(win, width=600,height=600, bg='yellow') rfm=tk.Frame(win,width=200,height=600, bg='lightyellow') cav.pack(side='left') rfm.pack(side='right') #畫線 for i in range(1,20): x1, y1, x2, y2=30, i*30,19*30,i*30 cav.create_line(x1,y1,x2,y2) cav.create_line(y1,x1,y2,x2)
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標(biāo)簽:欽州 景德鎮(zhèn) 黃山 宿遷 三沙 濟(jì)南 喀什 臺(tái)灣
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